I wouldn’t say that Skyrim’s combat is revolutionary by any means, but it is definitely a well-thought out step above that of previous Elder Scrolls games in more ways than one. It is harder to exploit, making it much more of a challenge, but it is also much more realistic and enjoyable as well. Your shields are much more help and actually save you, unlike other role-playing games where they seem to be more of a hindrance than a help, and you can cast healing spells or attacking curses at the same time as you swing your sword or mace. It is in the small ways that the multitasking and combat required skill helps to make the experience invigorating and worth the exploration for experience. Skyrim also does a good job of balancing enemies with your current level as you progress through the game, slowly getting more difficult to conquer, but never really becoming impossible with the right equipment or tools. As terrifying as they are to behold when on rampage, dragons are relatively easy to strike down once you’ve gotten the hang of things, and the rush when doing so only dwindles when you’ve done it several hundred times later on. Don’t think taking out dragons will be easy forever though, because aptly named elder dragons and larger foes come along later on to rain on your parade, and make combat much more difficult than before- but not unbearable. Also, you can feel free to change the difficulty at any time as well, ranging from easy to insane, with no change in game experience or gains.
Skyrim’s most recognizable drawback and issue is simply its amount of bugs, which rival almost the size of its open world. It’s launch was a lot more glitchy than it currently is, with many patches under its belt now, but it still has more than its fair share of bugs- ranging from minor to slightly more major across consoles and computers. Some of these glitches are more comedic than annoying, which is a relief when thinking back upon some of Oblivion’s worst, most villainous glitches and their malicious effects. For the most part, these issues don’t really detract too much from the title’s allure or accomplishments, as the sales figures to date have shown. As much as you might not believe it, believe me when I say the game can truly be addicting and be the only game you will play for hundreds, nearly a thousand hours, if you really get into it. Sometimes, for several hours you won’t even really accomplish much in terms of quests, and simply roam the world- exploring and enjoying the experience. It’s a magnificent world to explore as well, which only adds to the enjoyment.