Development of Infinite Warfare began during 2014. It is the first title by Infinity Ward under the new three-year development cycle for the Call of Duty series. The game’s campaign is centered around a battle for the Solar System, which the Settlement Defense Front (SDF), a hostile force who are the main antagonists, are attempting to take over. The player takes control of Captain Nick Reyes of the Special Combat Air Recon (SCAR). They will have their own transforming fighter, named “Jackal”, that they can customize as well as a central hub world named Retribution.
Special editions of Infinite Warfare come with a remastered version of Call of Duty 4: Modern Warfare, entitled Modern Warfare Remastered, developed by Raven Software. Infinite Warfare’s official trailer was met with a mixed reception from game critics and journalists and a negative reception from the Call of Duty community, and the game’s announcement trailer became the second-most disliked video on all of YouTube.
Similar to the previous games in the series, Infinite Warfare is a first-person shooter. As the game introduces a new setting, outer space, new gameplay mechanics, such as zero-gravity environments, are included. Assuming control of Captain Nick Reyes, a Tier 1 Special Operations pilot, players will engage in aerial combat with enemies using his transforming fighter, the Jackal. According to Infinity Ward, space combat is one of the game’s key focuses, Transition between space combat and boots-on-the-ground combat is described as “seamless”. Players gain access to Retribution, a central hub world. In Retribution, players can start main campaign missions, secondary quests which grant them new items and story details, and launch raids on hostile ships.
The game also features several competitive multiplayer modes and a cooperative multiplayer Zombie mode, which has its own gameplay mechanics and story.